Gimmick

Gimmicks are toys that act as the main weapons DeMille and his allies use against the enemies. Ceremo first introduces them to DeMille by giving him one Gear Yoyo he owns. The player can later find more Gimmicks through exploring the world.

Each character has their own set of Gimmicks, and can equip up to 4 of them at once.

Summary
Each Gimmick has an action command to perform. When successful, the damage dealt is increased, and the meter for Limit Break will fill up. However, if the action command fails, the damage dealt to the enemy will be significantly reduced, as well as completely depleting the limit bar. Some enemies can use attacks that 'disrupts' a Gimmick, making the action command significantly harder to perform. There are also limits for uses of each Gimmick. When a Gimmick runs out of its uses, it becomes temporarily unavaliable until the player also uses up all other Gimmicks' usages, when all Gimmicks will be fully recharged. The item 'Stability Bolt' can increase a Gimmick's maximum use by 1.The Gimmicks can also be recharged when resting at an Inn.

The Gimmicks are categoried as these four types: Mashing, Rhythm, Speed and Timing. Batteries, Bolts and Stars of the respective categories can be used to improove the Gimmick's attack power. There is a hard limit of how much you can invest on a Gimmick, shown as 'Power'.

The player can adjust the level of the Gimmicks outside of the battle in the Gimmicks menu, from Level 1 to Level 7. Higher level increases the difficulty of the action command, but also increases the attack power as well as the amount of the limit meter it fills.

Using a Level 7 Gimmick successfully for a few times will master the Gimmick. Mastering all the Gimmicks of once category will earn you the 'Mastery' of the said category.

List of Gimmicks
'''The following information is incomplete and in unofficial names. Please help us by expanding it.'''

Trivia

 * The early prototype of Tomato Adventure was called "Gimmick Land'. It was going to be an RPG for GBC with a similar gameplay, but was ultimately cut because by the time Gimmick Land is made, GBA has become the mainstream.